#include <bits/stdc++.h>
using namespace std;
using i8 = int8_t;
using i16 = int16_t;
using i32 = int32_t;
using i64 = int64_t;
using isize = ptrdiff_t;
using u8 = uint8_t;
using u16 = uint16_t;
using u32 = uint32_t;
using u64 = uint64_t;
using usize = size_t;
using f32 = float_t;
using f64 = double_t;
inline constexpr i32 Modulus = 1e9 + 7;
int main(void)
{
ios_base::sync_with_stdio(false);
cin.tie(nullptr);
cout.tie(nullptr);
u16 n, m;
cin >> n >> m;
auto grid = vector<string>(n);
for (auto& row : grid)
{
cin >> row;
}
for (u16 y = 0; y < n; y += 1)
{
for (u16 x = 0; x < m; x += 1)
{
char& color = grid[y][x];
u16 parity = (y + x) & 0b1;
char targetColor = 'A' + parity;
targetColor += (targetColor == color) << 1;
color = targetColor;
}
}
for (auto& row : grid)
{
cout << row << '\n';
}
return 0;
}